Rocket Recover
Arcade-style mobile game shipped for Android and iOS under Cat Splat Studios. This was an end-to-end release where I handled design, gameplay engineering, publishing, and live integrations.
- Built progression and obstacle systems with mobile-first controls.
- Integrated platform services including leaderboards and monetization support.
- Managed ship-ready release process across both app stores.
Western VR Shooter
VR prototype built for Oculus/Meta hardware, focused on arcade action, dual-wield interaction, and score-driven challenge loops.
- Implemented custom weapon interaction and reload behavior.
- Built using OpenXR with Unity XR Interaction Toolkit.
- Iterated rapidly on feel, challenge pacing, and VR ergonomics.
Chatnonymous
Real-time anonymous chat application designed for frictionless conversation without persistent identity.
- Built a React front-end with a Node.js WebSocket backend.
- Designed transient session flow with privacy-first behavior.
- Shipped as a lightweight, real-time social experience.